The world has never been a safe place. Bastions of civilization populate a dark, menacing world—islands of order and reason exist in a land otherwise overrun by dark cults, vile monsters, creatures from the dark edges of the imagination, and worse.
One such point of light is the Elsir Vale, a quiet frontier land bordered by mountains. It is inhabited by farming communities and various small cities and towns. No monarch or ruler holds sway over the Vale; each city is run by a council and manages its affairs in a state of relative peace with its neighbors.